Year | Event | Role | Platform | Tools |
---|---|---|---|---|
2014 | Independent Study | Lead Designer, Level Designer | PC, Mac | Unity3D, C# |
A surreal first person survival adventure, loosely inspired by the Annihilation book series by Jeff Vandermeer.
On this project, I was responsible for overall game concept, including mechanics and level layout/design. Additionally, I modelled, rigged and animated the player’s hands/arms as seen in first person perspective.